Mira in a white tee, mustard cargo trousers and denim jacket holds a brass key by the lockers
CEFR A2Treasure hunt~7 min4 chapters per route

Interactive English speaking story

The Treasure Locker

One rusty key, one old map, and a whole city between you and the gold.

A brass key taped under a station bench opens Locker 27 — and a treasure hunt that runs from the platform to a lighthouse by the sea. Plan the route, ask for directions, and decide what the real treasure turns out to be.

กุญแจทองเหลืองที่ติดเทปไว้ใต้ม้านั่งสถานีเปิดตู้ล็อกเกอร์หมายเลข 27 และเปิดการล่าสมบัติที่ทอดยาวจากชานชาลาไปจนถึงประภาคารริมทะเล วางแผนเส้นทาง ถามทาง และตัดสินใจว่าสมบัติที่แท้จริงคืออะไรกันแน่

You play

A treasure hunter following a map from station to sea

Open the mystery locker, plan the route, ask for directions, and decide what the real treasure turns out to be.

Speak aloud · a few missed words are okay · 2 endings

A story that changes with your voice

Preview the opening chapters

Follow one possible opening route below. Your choices lead to different outcomes. Speaking rehearsals revisit your chosen route after its resolution and are counted separately from the story chapters.

Mira in a white tee, mustard cargo trousers and denim jacket holds a brass key by the lockers
Scene 01

A key under the bench

The morning platform is loud with rolling suitcases. You and your friend Mira find an old brass key taped under a wooden bench. A faded note is tied to it: 'Locker 27. The treasure waits where the clock meets the sea.' Mira's eyes go wide.

Inside Locker 27: The key turns with a heavy click and Locker 27 swings open. Inside is a rolled paper map and a single train ticket to the harbor. Pip, a curious kid selling newspapers, leans in and gasps at the map.
Scene 02

Inside Locker 27

The key turns with a heavy click and Locker 27 swings open. Inside is a rolled paper map and a single train ticket to the harbor. Pip, a curious kid selling newspapers, leans in and gasps at the map.

The map to the sea: You spread the old map out on a bench. A bright red X marks the lighthouse at the harbor, right where the note said the clock meets the sea. Mira traces the coast with her finger and grins at you.
Scene 03

The map to the sea

You spread the old map out on a bench. A bright red X marks the lighthouse at the harbor, right where the note said the clock meets the sea. Mira traces the coast with her finger and grins at you.

Useful expressions

English you can actually say

  1. 01I would like to open locker twenty seven and check inside first.
  2. 02I would like to ask the guard about the old clock tower.
  3. 03I would like to read the old map and plan our route.
  4. 04I would like to take the next train to the clock tower.
  5. 05Could you tell me the way to the old map room?

Story vocabulary

Words you meet in context

locker
ตู้ล็อกเกอร์
key
กุญแจ
treasure
สมบัติ
map
แผนที่
ticket
ตั๋ว
train
รถไฟ
guard
ยาม
directions
การบอกทาง

Choose your support

One story, three speaking modes

01

Echo

See the full model sentence, then say it aloud. Best when you want maximum support.

02

Remix

Use a clue and build the sentence yourself. Best for flexible everyday speaking.

03

Improv

Respond naturally in your own words. Best when you want a real conversation challenge.

Questions about this story

What English level is The Treasure Locker?

The Treasure Locker is written for CEFR A2 learners. The level describes the story's target language difficulty, not an official proficiency assessment.

How do I play The Treasure Locker?

Choose what you want to say, speak the response aloud, and continue when your meaning is clear. Echo, Remix and Improv modes provide different amounts of support.

Can I practise The Treasure Locker for free?

Yes. Create a free account to use the Pine Speak trial. Continued access after the trial requires a Story Pass.

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